Corporate
Teambuilding & Training Packages
Thank you for your interest in Crossfire Paintball!

Crossfire Paintball is a fun-filled activity that promotes team building and leadership among the group of players. It is both suitable for leisure
and corporate players. We have our own individual game master to facilitate a leisure game as well as our trusty external facilitators to conduct a
corporate game. So what are you waiting for? Call us now at +65 6792 6188 for a no obligation quote.


The cost for each Crossfire Paintball
game is:
* $25.00 per player for a 90 mins session.
* $40.00 per player for a 120 mins session. 250 pellets is required to be purchased.
Purchase of additional pellets
is available at 10 pellets for $0.70.
Each player is entitled
to:

* 1 x paintball rifle
* 1 x safety mask
* 1 x protective vest
* 50 pellets of paintball
* Shower facilities are available at no extra costs

S’pore Discovery Centre Corporate Membership holders are entitled to:
• 20% Discount for Crossfire Paintball game (Weekdays)
• 10% Discount for Crossfire Paintball game (Weekends)
Click
here
to find out more about S'pore Discovery Centre Corporate
Membership.
^All prices exclude GST

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(+/-) Time Slots Availability
1. Our daily timeslots are as follows (including briefing and game play):
• Session 1: (9.00am - 10.30am)
• Session 2: (11.00am - 12.30pm)
• Session 3: (1:30pm - 3.00pm)
• Session 4: (3.30pm - 5.00pm)

2. Time Slot Allotments
• 8 - 16pax (per 90 mins session)
If pax numbers exceed 16 or you would like to play for a 120 mins session, please refer to Paintball Coordinator.

3. Standard Game Play
• Round 1: Top Gun
The game involves the teams to attack each other's balloon. The
first team to burst their opponent's balloon will be declared
the winner. In the process of attacking each other, if any player
is shot, they are
required to proceed back to their homebase and to
restart the game from there.
• Round 2: Capture the Flags
There will be two flags place within the maze and each
flag will be located within the perimeters of the respective
teams. On hearing the siren, the two teams are to run into the
maze, locate their own flag, capture it, bring the flag
back to their homebase , run
up the steps of their homebase and upon
reaching the top, to wave the flag. The first team to complete
this task will be declared the winner. Any player who has been
shot has to proceed back to his/her respective homebase and
restart from there.
• Round 3: Elimination
For
this game, the rule is simple. Players that have been shot or
have run-out of pellets, are out of the game. They are
not allowed to continue with
the game but players that have been shot but still have pellets
in their weapon will be allowed to pass their remaining pellets
to their team mates who is
still in the game. The last team left in the arena, will be declared
the winner of the game.
Note: Game play can vary due to circumstances eg: weather, players’ condition and preference.

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